We don't make games
Set along along the Sierra Madres mountain range, Sierra (see where we got the name ;>) utilises a unique system of game logic to completely integrate the player(s) into the world. Player(s) can manipulate elements of the world to their advantage in entirely unprescribed ways, resulting in a truly refreshing system of tooling and magic. Their presence in the world itself influences the game state. Set in a adjacent time borrowing from folktale, K'iche Mythos, and various other sources, Sierra is truly whatever you make it. expected 2025